Phase Infernus
Phase Infernus is a Doom-like shooter made for Phase Jam #6
Take control of Jelly or Tenma to fend off demons summoned by Runie in a Halloween ritual to save Phase World on a dark and stormy night!
Controls:
WASD/Arrow Keys: Move
Shift: Dash
1/2: Switch Weapon
R: Restart Level
Esc (press twice on web version): Pause
Left Click: Attack
Specials: Tenma - Hold Attack to charge up Jelly: Right Click to gamble with the gun
====================Credits========================
Made with the Godot game engine
Talent Select Icons made by Red Ward Studio itch.io, Twitter/X
Graveyard Assets: halloween by Elibolillo licensed under Creative Commons Attribution
Trees and Grass: Retro PSX Nature Pack by Elegant Crow licensed under Creative Commons Attribution
Buildings: Buildings by Elbolilloduro licensed under Creative Commons Attribution
Road: Low poly Psx Road by SaukrDev licensed under Creative Commons Attribution
Sound Effects from Pixabay
Music:
Doom Metal Kinda by nickpanek620
Lillith, Beelzebub and Baphomet by JustChilling1991
Logo, all other assets, and programming done by Turminal
Comments
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I think this game could benefit the most from added polish: sounds, particles, effects etc. especially to better sell the physicality and impact of attacks. The biggest weakness of the game comes from that physicality not being there, especially when your health goes down without you even noticing.
As it is I found I had the most fun when trying to run to the end past the enemies without fighting any of them since running past them untouched seemed to be the biggest challenge until the last level.
The overall feel and aesthetic of the game is really cool and reminiscent of those 90s shooters. With some extra polish this could be a game I see myself playing for fun from time to time.